Showing posts with label Autodesk 3ds Max. Show all posts
Showing posts with label Autodesk 3ds Max. Show all posts

Friday, May 8, 2009

getting dirtry- UVW mapping


















This was for a project in class to learn UVW mapping, and making textures in photoshop using them. The model was pre made, but the texturing was solely created by me =).

svrss logo on fire project



I did this for my high school (Swan Valley Regional Secondary School), as a project, which was meant to be put on the SVRSS website main page.

Tuesday, May 5, 2009

torch and stand



My first attempt at fire. It was all made within 3ds max, right from scratch.

oiltank explosion



My first attempt at an explosion. The fire effects are a preset. The smoke is not.

Thursday, April 30, 2009

choppy water



My very first attempt at water and the use of raytracing. I also did this from a tutorial. The guy who did it did it miles better, but this was my first attempt after all.

nuclear explosion



Explosions are nothing new to me. I decided to do a nuclear explosion since they are more complex than just a simple bang or flash. The explosion is made out of a mesh and noise is added to it to animate it. I did not originally know how to do this whole thing, so I grabbed a tutorial off of www.cgtutorials.com to do it.

meandering stream



This is my first attempt at a stream of water. As you can see the second image uses a depth of field effect. I will upload a video soon, if I can render it into a 100mb file or less (blogger doesn't accept bigger)